Author: ju57m3
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Das Gehirn in Kunst und Wissenschaft
Begleitend zur Ausstellung ›Das Gehirn. In Kunst und Wissenschaft‹ in der Bundeskunsthalle Bonn (28 Jan 2022 — 26 Jun 2022) wurde eine virtuelle Ausstellung umgesetzt, welche die fünf Themenräume der ›realen‹ Ausstellung künstlerisch reinterpretiert. Komponenten aus dem Game-Design erweitern das digitale Ausstellungserlebnis um spielerische Funktionen. So können in jedem der fünf Räume sogenannte Info-Bites entdeckt werden,…
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artificial awakening
A COLLECTIVE LIVE VR PERFORMANCE xrblackbox & makropol Artificial Awakening is a 60-minute nonverbal, 3-stage rotational ceremony journey, accommodating up to six audiences at each stage. It involves 20 mins sensory preparation, 20 mins local multi-user VR experience with finger tracking, and 20 mins integration & reflection. There are rotational shifts every 30 mins. at…
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campfire
vorbrenner / brux freies theater innsbruck uwe brunner (at), cenk guzelis (at), burkart schwaighofer (at) Campfire is an Interactive XR Installation that aims to include the idea of the Campfire into digital culture and thereby explore various types of immersive scenarios and experimental storytelling that challenges the intrinsic relationship between body and mind.The project was…
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stargazer
full dome mozilla hubs experience kris pilcher (us), cenk guzelis (at), josecarlos florez (pe), quadrature (de), mohsen hazrati (ir) and burkart schwaighofer(at), curated by santeri suominen (fi) ars electronica – solar orchard garden “Stargazer” is a hybrid deeply participatory installation, which consists of two complementary and connected parts: a globally accessible mysterious virtual reality world…
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